FULL VIDEO 🎬

What exactly is L-ISA?

Hyperreal Sound creates a heightened sense of proximity and connection with the artist through a high resolution frontal sound system.
With L-ISA, the music fills with detail and sounds are physically connected to their source.

What you hear is what you see.
The music seems magnified, larger than life, raw, and real.
In a word - hyperreal.

Immersive Hyperreal Sound draws the audience further inside the musical performance through a 360° panorama of surround and overhead sound. Since launching in 2016, L-ISA has been enjoyed by over five million people at more than 1500 shows, large and small, from touring to permanent installations.

Shows in L-ISA have garnered high praise, 5-star reviews, and achieved a 100% success rate.

“ A wall of atmospheric noise, a rich mix of synths, strings, percussion and guitars that hung like a cloak over the crowd. The effect was spellbinding, transcendental even.”

Marilyn Kingwell, The Times review of Ben Howard,O2 Academy Brixton in L-ISA

“ This is the way it was meant to be heard. This is the first time in history that fans get to come here and ‘Sweet Emotion’ surrounds them. ”

Steve Dixon, Producer of Aerosmith: Deuces are Wild

“ I was quite emotional when we listened back to the first show we did using L-ISA. It was like listening to the songs for the first time again. It was amazing: a new dimension. ”

Gus Unger-Hamilton, alt-J

“ A wall of atmospheric noise, a rich mix of synths, strings, percussion and guitars that hung like a cloak over the crowd. The effect was spellbinding, transcendental even.”

Marilyn Kingwell, The Times review of Ben Howard,O2 Academy Brixton in L-ISA

“ This is the way it was meant to be heard. This is the first time in history that fans get to come here and ‘Sweet Emotion’ surrounds them. ”

Steve Dixon, Producer of Aerosmith: Deuces are Wild

Full System Approach

L‑ISA dramatically increases loudspeaker resolution to provide a natural and intelligible soundscape that expands panorama and elevates realism. We call this experience Hyperreal Sound.

L‑ISA can further immerse the listener with sound from all directions to provide a sense of being inside the music. This is Immersive Hyperreal Sound.

From the earliest stages of a production, the audio system performance can be assessed to ensure that the sound design will fulfill the creative vision.

Beyond stereo with object-based mixing

Traditional audio mixing is the art of combining multiple sound inputs into left and right loudspeaker sends. Object-based mixing adds a multidimensional layer to that art. An object-based mix enables instruments to be localized, scaled, and moved to their actual location or wherever the imagination desires.

Within a multi-array loudspeaker configuration, the distinct positions and separation of each object translate naturally so that a listener can perceive subtle compositions in the mix without the need for frequency tailoring or constant level riding. The graphic interface of the L‑ISA Controller provides real-time feedback about the spatial balance of the mix.

MULTI-ARRAY LOUDSPEAKER CONFIGURATIONS

The loudspeaker configuration is a critical component in delivering an Immersive Hyperreal Sound experience.The objectives of the production, the program material, and the venue all play crucial roles in defining the system design. Hyperreal Sound is achievable through a Frontal loudspeaker configuration that includes Scene, Extension, and subwoofer systems.

Immersive Hyperreal Sound is achieved with the addition of surround and overhead systems.

BEYOND REALITY TO HYPERREALITY

With L-ISA, artists can present their music to audiences in ways that are more natural, authentic and realistic than ever before. But it doesn’t stop there. L-ISA is the technology that allows artists to showcase the aspect of their art that they care about the most: the music and how it touches their fans.

Sound becomes a medium in itself, a whole new set of paints, brushes and a canvas upon which to create.

More info
A Streamlined Workflow from System Design to Mixing

What exactly is L-ISA?

Hyperreal Sound creates a heightened sense of proximity and connection with the artist through a high resolution frontal sound system.
With L-ISA, the music fills with detail and sounds are physically connected to their source.

What you hear is what you see.
The music seems magnified, larger than life, raw, and real. In a word - hyperreal.

Immersive Hyperreal Sound draws the audience further inside the musical performance through a 360° panorama of surround and overhead sound. Since launching in 2016, L-ISA has been enjoyed by over five million people at more than 1500 shows, large and small, from touring to permanent installations.

Shows in L-ISA have garnered high praise, 5-star reviews, and achieved a 100% success rate.

“ A wall of atmospheric noise, a rich mix of synths, strings, percussion and guitars that hung like a cloak over the crowd. The effect was spellbinding, transcendental even.”

Marilyn Kingwell, The Times review of Ben Howard,O2 Academy Brixton in L-ISA

“ This is the way it was meant to be heard. This is the first time in history that fans get to come here and ‘Sweet Emotion’ surrounds them. ”

Steve Dixon, Producer of Aerosmith: Deuces are Wild

“ A wall of atmospheric noise, a rich mix of synths, strings, percussion and guitars that hung like a cloak over the crowd. The effect was spellbinding, transcendental even.”

Marilyn Kingwell, The Times review of Ben Howard,O2 Academy Brixton in L-ISA

“ This is the way it was meant to be heard. This is the first time in history that fans get to come here and ‘Sweet Emotion’ surrounds them. ”

Steve Dixon, Producer of Aerosmith: Deuces are Wild

“ I was quite emotional when we listened back to the first show we did using L-ISA. It was like listening to the songs for the first time again. It was amazing: a new dimension. ”

Gus Unger-Hamilton, alt-J

Full System Approach

L‑ISA dramatically increases loudspeaker resolution to provide a natural and intelligible soundscape that expands panorama and elevates realism. We call this experience Hyperreal Sound.

L‑ISA can further immerse the listener with sound from all directions to provide a sense of being inside the music. This is Immersive Hyperreal Sound.

From the earliest stages of a production, the audio system performance can be assessed to ensure that the sound design will fulfill the creative vision.

Beyond stereo with object-based mixing

Traditional audio mixing is the art of combining multiple sound inputs into left and right loudspeaker sends. Object-based mixing adds a multidimensional layer to that art. An object-based mix enables instruments to be localized, scaled, and moved to their actual location or wherever the imagination desires.

Within a multi-array loudspeaker configuration, the distinct positions and separation of each object translate naturally so that a listener can perceive subtle compositions in the mix without the need for frequency tailoring or constant level riding. The graphic interface of the L‑ISA Controller provides real-time feedback about the spatial balance of the mix.

MULTI-ARRAY LOUDSPEAKER CONFIGURATIONS

The loudspeaker configuration is a critical component in delivering an Immersive Hyperreal Sound experience.The objectives of the production, the program material, and the venue all play crucial roles in defining the system design. Hyperreal Sound is achievable through a Frontal loudspeaker configuration that includes Scene, Extension, and subwoofer systems.

Immersive Hyperreal Sound is achieved with the addition of surround and overhead systems.

BEYOND REALITY TO HYPERREALITY

With L-ISA, artists can present their music to audiences in ways that are more natural, authentic and realistic than ever before. But it doesn’t stop there. L-ISA is the technology that allows artists to showcase the aspect of their art that they care about the most: the music and how it touches their fans.

Sound becomes a medium in itself, a whole new set of paints, brushes and a canvas upon which to create.

More info
A Streamlined Workflow from System Design to Mixing
"It covered the venue better than anything I’ve ever heard. The whole venue was the immersion zone. It was mind blowing."
"It covered the venue better than anything I’ve ever heard. The whole venue was the immersion zone. It was mind blowing."
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